The Provoker curses and spits at his enemy, forcing that character to move to attack him and perform a normal attack on his or her next turn. With his high armor, the Provoker often takes little or no damage from the assault.

While Malice can be a difficult ability to learn, it's devastating in the right circumstances. Negate a strong enemy for a turn, pull an enemy forward on the board or lock a character in place to set them up for future damage.

Note: The effect of Malice clears on the affected unit's turn, not the Provoker's, potentially allowing multiple instances of the effect at the same time.

Rank 1:  target adjacent enemies

Rank 2:  target at a range of 2

Rank 3:  target at a range of 3