The Provoker curses and spits at his enemy, forcing that character to move to attack him and perform a normal attack on his or her next turn. With his high armor, the Provoker often takes little or no damage from the assault.
While Malice can be a difficult ability to learn, it's devastating in the right circumstances. Negate a strong enemy for a turn, pull an enemy forward on the board or lock a character in place to set them up for future damage.
Note: The effect of Malice clears on the affected unit's turn, not the Provoker's, potentially allowing multiple instances of the effect at the same time.
Rank 1: target adjacent enemies
Rank 2: target at a range of 2
Rank 3: target at a range of 3