The Banner Saga: Factions is the multiplayer version of The Banner Saga. It is a turn-based game, in which players alternate turns after moving one unit, similar to a board game such as chess. Among other differences from classic board games, units in Factions move in an order set by the players before a match is played. The unit order can be changed by killing enemy units, using special abilities (Forge Ahead), or by reaching Pillage (a player has only 1 unit remaining, while the other player has at least 2 or more units remaining).
Before combat, a player chooses 6 units and their order for his/her team. All units have a limit, by class, per team.
For example, a player can have no more than 5 raiders at a time, on their team. This limit would include 5 of any combination of Raider(s), Backbiter(s), Raidmaster(s), and/or Thrasher(s).
The large Varl units have a slightly different rule, as a player can have only a maximum of 2 Varls on their team at a single time. This Varl limit includes all of the Varl classes, from Shieldbangers and Warriors, to their promoted classes, such as Provokers and Warhawks.
Once a desired team is set in place, players leave the Proving Grounds and go to the Great Hall to be placed in matches with other players.
Basics[]
- Renown - currency for recruiting & upgrading units
- Units - those who do the fighting
- Mead House - where units are recruited
- Proving Grounds - where players arrange their teams and upgrade units
- Great Hall - where players go to join a match
Combat basics[]
- Units can move a set number of tiles.
- Stats are important: Strength equates to both attack power and health, Armor mitigates damage, and Willpower can boost damage or movement but has to be used sparingly.
- Unlike other games where units can mob single targets, players must choose their positioning carefully; decisions to be made include whether to focus on reducing a target's armor or strength, when to use willpower, and what passive and active abilities can be layered for greatest effect.
- When only one enemy unit remains, players enter Pillage mode, allowing each unit to move in order, thereby shortening the endgame.
- The Horn provides for additional willpower, but must be used wisely.
Videos[]
Helpful Links[]
- Official Site
- Official Forum
- Official For New Vikings Thread - collection of guides & player streams
- Your Guide to Units
- List of Guides, Discussions, Suggestions & Streams - compilation of official & player guides
- The Rules of Battle - guide to gameplay
- Deutsche Version